Admiral Arch-Angel

Background:
Admiral Arch-Angel, or full name Archie Herfax Angel was the first of a hand full to embark on the adventure of a life time to help the now crew of the Exodus find the origins of Dammurin and quite possibly see his destruction. Arch-Angel was an Admiral made on the fly by Dungeon Master Jammy as a plot progresser but became an integral part of the crew and resides as one of the most prestiges and well decorated members of the Crew.

Origin:
On the late morning of November (or this games equivalent) Archie was born to one of the highest nobels within Europa. By the age of 14 he was decorated as having an incredibly keen mind and by the age of 19 was the proud owner of the Vaxaton Band of warships. Ever since childhood Archie was known as the child with a dream, to control all the ships he could ever want and give back to them. Tragically, Archie's father and mother pasted away due to his ambition being shipwrecked on an island and not being saved by their child due to the climate and weather. This moment forever shook an adult Arch-Angel as he declared that he would work towards peace and keeping his ships from active warfare.

First session:
"'Adorn with medals of valor and increasingly straight stick-like posture, a man with dark hair, scruffy stubble and black and white army fatigues stood strongly against his superiors stating that if this island were to go down then he would not risk his men to rescue the surviver for there would be no ship big enough to carry the victims.'"Within the first session, Arch-Angel was but a plot point within the campaign and mentioned to the crew that they should leave the island if they were to ever escape. That all the other islands long the cost were going dark and he didn't wish for this one to share the same casualties. Arch-Angel from then on began to be seen as a beacon of wisdom. Archie was quick to make friends with Ariel, Shamus and Kelsion.

Future Career:
With the fall of Hansa and the tyranny from Lord-Kings Erikson, Arch-Angel took it upon himself to start a resistance and take the position as leader. He would later do this at the decisive battle of Bleakheim where he would personally lead the battle and take control over the Terrace Vault. Although, this would always scar him as the battle left him crippled and as an amputee for the remainder of his life. The war took a toll on him as his close frienemy, Kelsion, lost his life due to the battle of the not so neutral zone.